

New California Doctor Fix - No longer needed as of 203 New California - Vault Dweller Body Replacer Compatibility Patch New California - SHI Bank interest bug fix Must have New California, installed for this mod to work New California - New Vegas Armor and Weapons Stash New California - Nerdy Johnny Recruitment NCR Trooper Overhaul - Fallout New California Patchįound in New California worldspace, and won't function without it.

You require this mod as it is where the assets are located, my mod does not include them! Needed for the NC version of the mod, as they are in the NC World. JIP CCC - Fallout New California Vault Boy Styled Avatars Hit's Wattz Animations for Fallout New California You Require This - As my mod is set in the New Cali Worldspace. It has the companions lmao what were you expectingįallout New California Character Overhaul Mojaveįallout New California Overhaul Raider RePatchįallout new california pine haven savegame Played using Fallout New California BETA 231 INSTALLER (Version 2.3.1)įallout - New California End Game Save Filesįallout New California - Arachnophobia Patchįallout New California - Dream Sequence Restoredįallout New California - Project Nevada Visor Overlay Patchįallout New California - Robert S Body Patch (BodySlide-BP-BB)įallout New California - Vault 18 Armored Jumpsuitįallout New California ALL VAULT 18 COMPANIONS STAY YOUNG Recommended for lore reasons, not truly required.įallout - New California - JIP CCC Portraitsįallout - New California - MF's Addons and Tweaksįallout - New California and Fallout - The Frontier End Game Save Files Required! As the Vedors are in the New California worldspace.ī6RK Less Annoying + Currencies of New California Fix + Flashlight-FNC Patch + Guns Are Loud FNC Patch + Raid My Stuff + Realistic Slavery FNC You can build macros and chorded combinations with other keys and per-key turbo modes, and like I said, it’s dizzying - and Valve barely explains how any of it works.88mm ammo crafting for Star the Wandering CourierĪ Very Uncreative Collection of Mod Patches and every one of the Deck’s 20-plus programmable controls can issue multiple different commands depending on how and when you press. You can click, swipe, flick, and “spin” a virtual trackball press down on their pressure-sensitive surfaces and even set their edges to continually move or turn your character. In addition to providing an entire traditional gamepad worth of analog joysticks, triggers, and face buttons - almost all of which feel fantastic, I might add - you also get four rear grip buttons and a pair of Steam Controller pads so customizable, calling them “trackpads” feels like a disservice. Okay, you might ask, but all the games I just named have gamepad support - what about the decades of mouse-and-keyboard fare? The Steam Deck lets you borrow or build a dizzying array of custom control schemes that make them feel at home, too.
